Monthly Archives: November 2013

The one that got away

Of all the bad games and not good ideas and storylines I’ve ever had, Hospital is the one I really think would have worked. Its crazy how hard I worked on that game engine back in 2005 for almost 2 years. I really put myself into it. It was inspired by my long-term dream and goal of making my own playstation 1 styled RPG game with elements combined from two of my two favorite games from my childhood, FFVII and Resident Evil 2.

Sometimes I wish I could pick it back up, but rewriting that engine is so much work that I’d probably have to abandon it again and this time sooner. Still, I reminisce…