So much progress

So much has been done.  I’ve gotten the menu screen (title) finished and it’s beutifal.  I got the early music soundtrack for the title and first two levels in place, and a way to transition between all of these things.

My latest work has been the pre and post status screen in the game showing you how many enemies and bystanders to expect before each level, and how many you correctly or incorrectly killed at the end.

 

Some of the funnest work has been coding up the cutscenes for introducing the environments in the game.  I’m still planning on only doing 3 environments (otherwise I’ll never finish this game), and making the 36 total levels out of different takes on these same environments.

Here’s a tease of the intro into the second environment of the game.

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