Today was huge! I am exhausted. I busted my ass today to get an affect known as screen-space ambient occlusion (SSAO) working in a prototype scene in verto studio. Right when I was about to give up, I got it working! I’m too groggy to explain anything about it, so I’ll just post pictures!
This is going to add a huge boost to the visual look-and-feel of the game without a severe performance penalty. Needless to say, I’m pretty stoked!