New Screens – Editor and Windows

Not much new to say.  Development picked up some pace but still is slow.  I added a properties panel to the editor that allows me to set blending modes among other things.  I also finally implemented basic layering.

I’m still racking my brain on level design and figuring out how to make the main idea behind this game work while remaining fun and easy to play.  Not feeling all that creative today, so I’ll tackle that another day.

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