If my soul had a home, I think it’d be on the water.
Two days at the beach gave me some great insight on how to finish my design for tentative “level 1″ and make it work. I sketched it up in pixelmator using my stylus and I gotta say, designing levels outside of the development process is very fast and I finally see the utiliity in it now. But I’m not going to post any design sketches just yet.
Awesome progress on the level editor warrants some rest. I got saving and loading working pretty stable, and finally implemented basic parallax effects. One of these days I’ll start working on undo as well, as it is annoying that I can’t make any mistakes without having to close and reload the levels. Also updated the ios code so I can test the levels on my iPad.
Edit: Inlined animated gif’s on the main page are super annoying. Click here to see the parallax effect.